Build With RevenueCat

Build a customized mobile subscription business with RevenueCat. We do the heavy lifting of normalizing subscribers from any source and maintain a single source of truth for subscription status, so you can get back to building your app.

RevenueCat is a powerful, secure, reliable, and free to use in-app purchase server with global support. All you need to get started is an API key.

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iOS

Instructions for installing Purchases SDK for iOS

What is RevenueCat?

RevenueCat provides a backend and a wrapper around StoreKit and Google Play Billing to make implementing in-app purchases and subscriptions easy. With our SDK, you can build and manage your app business on any platform without having to maintain IAP infrastructure. You can read more about how RevenueCat fits into your app or you can sign up free to start building.

Requirements

Xcode 12+
Minimum target: iOS 9.0+

Installation

Purchases for iOS can be installed either via CocoaPods, Carthage, or Swift Package Manager.

Install via Swift Package Manager

You can use Swift Package Manager to add Purchases to your Xcode project. Select File » Swift Packages » Add Package Dependency... and specify the repository URL of the Purchases library: https://github.com/RevenueCat/purchases-ios.git. Set the version to Up to next major and choose the target where you want to use it. The library should have been added to the Swift Package Dependencies section and you should be able to import it now.

Install via CocoaPods

To always use the latest release, add the following to your Podfile:

pod 'Purchases'

Alternatively, pin to a specific minor version (e.g. 3.12.3):

pod 'Purchases', '~> 3.12.3'

And then run:

pod install

This will add Purchases.framework to your workspace.

Install via Carthage

To always use the latest release, add the following to your Cartfile:

github "revenuecat/purchases-ios"

Alternatively, pin to a specific minor version (e.g. 3.12.3):

github "revenuecat/purchases-ios" ~> 3.12.3

And then run:

carthage update

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Note: We recommend using Carthage versions >= 0.37.
Carthage versions < 0.37 have a bug which makes using carthage update --no-use-binaries produce build issues on Xcode 12. More information on this issue is available here http://github.com/Carthage/Carthage/issues/3019.

Carthage with XCFrameworks

If you're using Carthage version >= 0.37, you can use Purchases as an XCFramework instead of a Universal Framework. This makes setup easier, since you don't have to set up build phases at all.
To use XCFrameworks with Carthage, you need to pass in --use-xcframeworks and --no-use-binaries.

carthage update --no-use-binaries --use-xcframeworks

More information on using XCFrameworks with Carthage is available at https://github.com/carthage/Carthage/#building-platform-independent-xcframeworks-xcode-12-and-above

Import Purchases

You should now be able import Purchases

import Purchases
#import "Purchases.h"

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Enable In-App Purchase for your project

Don't forget to enable the In-App Purchase capability for your project under Project Target -> Capabilities -> In-App Purchase

Next Steps

Updated 12 days ago


iOS


Instructions for installing Purchases SDK for iOS

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